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MegaGlest
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5e57921fef
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
5e57921fef
- some speed optimizations in areas mentioned by perf tool
2012-09-27 15:04:28 +00:00
..
ai
- updated random seed generation to be more random
2012-09-27 06:42:57 +00:00
facilities
- added lua functions to add / remove cell markers:
2012-09-25 07:05:52 +00:00
game
- proper implementation of video repeat (looping)
2012-09-27 01:17:57 +00:00
global
- added support for custom music on battle end screen:
2012-09-25 01:52:09 +00:00
graphics
- corrected default progress bar height (since its often chopping off font)
2012-09-27 06:12:53 +00:00
gui
- removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove)
2012-09-24 17:13:27 +00:00
main
- updated random seed generation to be more random
2012-09-27 06:42:57 +00:00
menu
- updated random seed generation to be more random
2012-09-27 06:42:57 +00:00
network
- updated random seed generation to be more random
2012-09-27 06:42:57 +00:00
sound
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
type_instances
removed camera stuff from unit and the camera following a unit is much more smooth now. ( Not finished, work in progress )
2012-09-26 00:15:37 +00:00
types
- some speed optimizations in areas mentioned by perf tool
2012-09-27 15:04:28 +00:00
world
- added lua functions to add / remove cell markers:
2012-09-25 07:05:52 +00:00
CMakeLists.txt
- updated copyright headers is some files that had them missing
2012-08-02 00:57:28 +00:00