MegaGlest/source/glest_game
2012-09-27 15:04:28 +00:00
..
ai - updated random seed generation to be more random 2012-09-27 06:42:57 +00:00
facilities - added lua functions to add / remove cell markers: 2012-09-25 07:05:52 +00:00
game - proper implementation of video repeat (looping) 2012-09-27 01:17:57 +00:00
global - added support for custom music on battle end screen: 2012-09-25 01:52:09 +00:00
graphics - corrected default progress bar height (since its often chopping off font) 2012-09-27 06:12:53 +00:00
gui - removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove) 2012-09-24 17:13:27 +00:00
main - updated random seed generation to be more random 2012-09-27 06:42:57 +00:00
menu - updated random seed generation to be more random 2012-09-27 06:42:57 +00:00
network - updated random seed generation to be more random 2012-09-27 06:42:57 +00:00
sound - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
type_instances removed camera stuff from unit and the camera following a unit is much more smooth now. ( Not finished, work in progress ) 2012-09-26 00:15:37 +00:00
types - some speed optimizations in areas mentioned by perf tool 2012-09-27 15:04:28 +00:00
world - added lua functions to add / remove cell markers: 2012-09-25 07:05:52 +00:00
CMakeLists.txt - updated copyright headers is some files that had them missing 2012-08-02 00:57:28 +00:00