MegaGlest/source
Mark Vejvoda 5dda269151 - bugfix for multiple models per skilltype (let existing model finish animating before allow next random model to be selected)
- started work on a new feature called 'attack-boost' that should prove VERY INTERESTING once fully implemented (shhh its a secret)
2011-06-25 07:31:01 +00:00
..
configurator - bugfixes so that the mingw compile builds 2011-05-24 22:51:45 +00:00
g3d_viewer - fixed spelling mistake 2011-06-01 19:51:42 +00:00
glest_game - bugfix for multiple models per skilltype (let existing model finish animating before allow next random model to be selected) 2011-06-25 07:31:01 +00:00
glest_map_editor - bugfixes so that the mingw compile builds 2011-05-24 22:51:45 +00:00
masterserver Stuff from pabs (debian games) round #1 2011-05-03 07:58:59 +00:00
shared_lib - added support for multiple animation models for each skill and display a them randomly during game play 2011-06-25 05:23:41 +00:00
tools * add credit for russian translation 2011-05-26 14:15:13 +00:00