3cdf50c399
- proper handling of invalid client connects, after 6 bad attempts in a 60 second period of time the IP address is blocked from the current game - Added check for invalid particles for tileset objects - Made messagebox wider in game mod menu - Fixed numerous threading issues discovered while testing on my 8 core CPU - a Little bit of rendering cleanup |
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.. | ||
ai | ||
facilities | ||
game | ||
global | ||
graphics | ||
gui | ||
main | ||
menu | ||
network | ||
sound | ||
type_instances | ||
types | ||
world | ||
CMakeLists.txt |