MegaGlest/source/glest_game/game
titiger a5d5283731 different render order and no more teamcolor effect for dead units
fixes issue #145
2017-02-06 01:04:20 +01:00
..
chat_manager.cpp force playing important sounds 2017-02-02 02:54:29 +01:00
chat_manager.h - clipboard working now for utf8 2015-11-11 21:52:22 -08:00
commander.cpp - small coverity fix 2014-12-20 16:31:08 -08:00
commander.h - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
console.cpp - fixed issue #116 (all options menus auto register their controls for font change callbacks 2017-02-04 12:33:18 -08:00
console.h - fixed issue #116 (all options menus auto register their controls for font change callbacks 2017-02-04 12:33:18 -08:00
game.cpp different render order and no more teamcolor effect for dead units 2017-02-06 01:04:20 +01:00
game.h No more game crashing for xml errors 2016-11-23 00:31:54 +01:00
game_camera.cpp Shake without effecting the real camera pos 2014-02-04 21:14:52 +01:00
game_camera.h Shake without effecting the real camera pos 2014-02-04 21:14:52 +01:00
game_constants.h fix for uneditable closed slots 2014-12-22 03:08:19 +01:00
game_settings.h map filter for headless servers 2016-10-30 20:19:07 +01:00
script_manager.cpp error counter for scenarios errors 2016-11-28 01:45:00 +01:00
script_manager.h error counter for scenarios errors 2016-11-28 01:45:00 +01:00
stats.cpp - code cleanup based on additional gcc warnings 2013-11-19 06:42:32 +00:00
stats.h - added game statistics gathering and saving on masterserver. 2013-10-31 00:57:36 +00:00