MegaGlest/mk/steamworks_sdk/sdk/tools/ContentBuilder/scripts/editor_depot_linux_x64_611991.vdf

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"DepotBuildConfig"
{
// Set your assigned depot ID here
"DepotID" "611991"
"ContentRoot" "..\content\editor_linux_x64\"
// include all files recursivley
"FileMapping"
{
// This can be a full path, or a path relative to ContentRoot
"LocalPath" "*"
// This is a path relative to the install folder of your game
"DepotPath" "."
// If LocalPath contains wildcards, setting this means that all
// matching files within subdirectories of LocalPath will also
// be included.
"recursive" "1"
}
// but exclude all symbol files
// This can be a full path, or a path relative to ContentRoot
"FileExclusion" "*.pdb"
}