MegaGlest/source/glest_map_editor
Mark Vejvoda cbe6860826 - more compiler warning cleanup 2010-10-21 16:36:26 +00:00
..
icons icons with colored frames 2010-05-04 22:55:22 +00:00
icons.h GAE map editor ported to megaglest 2010-05-04 00:22:11 +00:00
main.cpp - bugfix, added a check to map editor and g3d viewer for ico file existance before trying to load the ico file 2010-10-07 18:13:17 +00:00
main.h - added more NULL pointer checking to see if it helps deal with a potential timing issue during game shutdown (deleting cells issue) 2010-07-03 05:20:03 +00:00
map.cpp - more compiler warning cleanup 2010-10-21 16:36:26 +00:00
map.h Ported streflop code to win32 2010-04-24 11:15:15 +00:00
program.cpp - cleaned up a whole pile of compiler warnings 2010-10-21 07:20:17 +00:00
program.h - moved map render logic into a shared base class 2010-09-14 06:02:35 +00:00
renderer.cpp - moved game map entity into a shared source file in shared lib, which is now shared by the main game and the map editor 2010-09-14 00:43:09 +00:00
renderer.h - moved game map entity into a shared source file in shared lib, which is now shared by the main game and the map editor 2010-09-14 00:43:09 +00:00