MegaGlest/source/glest_game/graphics
titiger 54905c0e5c rename getCurrVector() to getCurrMidHeightVector() 2014-11-25 23:40:47 +01:00
..
particle_type.cpp - unit particles now support minHp / mapHp tags 2014-11-18 21:38:46 -08:00
particle_type.h - unit particles now support minHp / mapHp tags 2014-11-18 21:38:46 -08:00
renderer.cpp rename getCurrVector() to getCurrMidHeightVector() 2014-11-25 23:40:47 +01:00
renderer.h Work on Healthbars 2014-11-22 23:15:19 +01:00
unit_particle_type.cpp - unit particles now support minHp / mapHp tags 2014-11-18 21:38:46 -08:00
unit_particle_type.h unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> ) 2014-01-04 18:40:00 +01:00