MegaGlest/source
Jammyjamjamman 523229ab55 More progress with cmake for Visual Studio projects
* Change conditon so that L137 onwards of main CMakelists.txt is
executed fro VS project target. Main reason to do this was to make sure
project actually built with streflop.
* Change conditions after L137 so unwanted compile flags aren't added.
* Project now builds multi threaded for VS project. Tries to use max
number of cores.
* Simplify cxx flags. Remove unneeded MT and MTd flags.
* Set VS build output to mk/windoze.
* Add FPUSettings.asm to streflop in cmake, if VS project specified.
* Remove STREFLOP compile definitions. Not needed now streflop is
configured properly.
* Simplify cmake by adding "VS_BUILD" variable, instead of doing string
comparisons all the time to check if is "Visual Studio" target.
2022-08-24 23:26:24 +01:00
..
g3d_viewer Cmake: Add build configuration for VS builds 2022-08-24 23:26:24 +01:00
glest_game More progress with cmake for Visual Studio projects 2022-08-24 23:26:24 +01:00
glest_map_editor Cmake: Add build configuration for VS builds 2022-08-24 23:26:24 +01:00
masterserver@fda4f82d1e Update IRC server (Freenode -> Libera) 2021-05-22 12:43:51 +02:00
shared_lib More progress with cmake for Visual Studio projects 2022-08-24 23:26:24 +01:00
steamshim_parent - check for both default and x64 windows binary from steam shim 2017-10-10 01:50:28 -07:00
tests - Check for packaged streflop and use it before using embedded copy 2017-02-05 16:48:50 -08:00
tools Replace some http links with https (#211) 2022-07-20 22:59:09 +01:00
.gitignore - unit particles now support minHp / mapHp tags 2014-11-18 21:38:46 -08:00
version.txt version number for the development 2017-03-08 21:44:28 +01:00