MegaGlest/mk/linux
SoftCoder b6a956d395 - moved duplicate files in mk/shared and adjusted various scripts and references 2014-01-24 09:44:18 -08:00
..
mojosetup - updated linux and windows installer scripts with new paths 2014-01-21 23:40:53 -08:00
.gitignore transfered .tx and tx-cleanup to data, added license/readme, basic configuration 2013-11-28 07:58:09 +01:00
analyzeWorldSynch.sh - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
build-codeblocks-project.sh - cleanup of cmake scripts and proper organizing of files 2014-01-21 23:21:56 -08:00
build-eclipse-project.sh - cleanup of cmake scripts and proper organizing of files 2014-01-21 23:21:56 -08:00
build-mg-mingw.sh - cleanup of cmake scripts and proper organizing of files 2014-01-21 23:21:56 -08:00
build-mg.sh - Fix CC / CXX environment variable detection n build-mg.sh 2014-01-22 19:17:01 +01:00
coverity-scan.sh - cleanup of cmake scripts and proper organizing of files 2014-01-21 23:21:56 -08:00
data revert accidently checked in things .... 2011-02-06 01:48:41 +00:00
editor.ico - moved duplicate files in mk/shared and adjusted various scripts and references 2014-01-24 09:44:18 -08:00
formatTextFiles.sh - added game statistics gathering and saving on masterserver. 2013-10-31 00:57:36 +00:00
g3d_viewer Added for new linux tools 2010-03-13 10:41:40 +00:00
g3dviewer.ico - moved duplicate files in mk/shared and adjusted various scripts and references 2014-01-24 09:44:18 -08:00
glest.ico - moved duplicate files in mk/shared and adjusted various scripts and references 2014-01-24 09:44:18 -08:00
glest.ini when compressing archives ignore svn files 2013-11-14 17:43:49 +00:00
glestkeys.ini - moved duplicate files in mk/shared and adjusted various scripts and references 2014-01-24 09:44:18 -08:00
make-binary-archive.sh - cleanup of cmake scripts and proper organizing of files 2014-01-21 23:21:56 -08:00
make-data-archive.sh - bugfix for linux data archive script and git repo 2014-01-18 16:59:46 -08:00
makedata-diff.sh Do not use enforce use of extreme (-9e) XZ compression everywhere. Instead use XZ_OPT="$XZ_OPT -9e" environment variable as a prefix when calling XZ commands, or use XZ_DEFAULTS environment variable in shell initialization scripts. See xz(1) for details. 2013-05-26 02:16:01 +00:00
makedata-source.sh - small update to release data source build script (different assumed path) 2014-01-17 18:57:18 -08:00
makedata.sh - cleanup of cmake scripts and proper organizing of files 2014-01-21 23:21:56 -08:00
makedeps_folder.sh - remove refs to openssl (we can use gnutls for ssl) 2012-11-15 16:00:38 +00:00
makerelease-embedded.sh - updated some release scripts to use git instead of svn 2013-12-27 21:58:29 -08:00
makerelease.sh - cleanup of cmake scripts and proper organizing of files 2014-01-21 23:21:56 -08:00
maps Moved data into trunk 2010-03-12 15:42:46 +00:00
megaglest-uninstall.ico - cleanup of cmake scripts and proper organizing of files 2014-01-21 23:21:56 -08:00
megaglest.bmp - fix corrupted bmp icon 2012-01-06 22:55:52 +00:00
megaglest.desktop some cleanup related to bugs filed on sourceforge from the Debian games team. 2013-11-03 04:10:20 +00:00
megaglest.ico - moved duplicate files in mk/shared and adjusted various scripts and references 2014-01-24 09:44:18 -08:00
megaglest.png - added linux desktop file and png icon file for any Nix distro bundlers 2011-04-09 18:59:02 +00:00
megaglest.xpm - debian related changes 2011-12-15 11:16:14 +00:00
megaglest_editor.desktop some cleanup related to bugs filed on sourceforge from the Debian games team. 2013-11-03 04:10:20 +00:00
megaglest_g3dviewer.desktop some cleanup related to bugs filed on sourceforge from the Debian games team. 2013-11-03 04:10:20 +00:00
mg-version-synch.sh - updated scripts to make release easier. 2011-12-16 09:04:26 +00:00
mg-version.sh - updating game version to 3.9.1 in preparation for release 2014-01-17 19:37:25 -08:00
mg_build_breakpad_stacktrace.sh added scripts to produce google-breakpad symbols and produce a stacktrace from a dmp 2013-05-17 06:40:19 +00:00
mg_build_breakpad_symbols.sh added scripts to produce google-breakpad symbols and produce a stacktrace from a dmp 2013-05-17 06:40:19 +00:00
mg_callgrind.sh added profiler script 2013-06-12 06:44:23 +00:00
mg_cppcheck.sh merged updates 2013-11-30 14:29:02 -08:00
mg_perf.sh updated with echo comment to indicate how to get perf working in ubuntu 2013-04-29 02:43:11 +00:00
mg_setsvnprops.sh - added experimental Right To Left 'mixed mode' support to attempt to make RTL languages with lines having mixed RTL and LTR words display properly (this is a manual hack). To enable, add this to the languages lng file: FONT_RIGHTTOLEFT_MIXED_SUPPORT=true 2013-11-13 07:56:19 +00:00
mg_shared.sh introduce shared linux shell code / externalize distribution check 2013-12-26 18:28:21 +01:00
mg_valgrind.sh updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
scenarios Moved data into trunk 2010-03-12 15:42:46 +00:00
servers.ini - moved duplicate files in mk/shared and adjusted various scripts and references 2014-01-24 09:44:18 -08:00
setupBuildDeps.sh introduce shared linux shell code / externalize distribution check 2013-12-26 18:28:21 +01:00
start_megaglest - remove refs to openssl (we can use gnutls for ssl) 2012-11-15 16:00:38 +00:00
start_megaglest_g3dviewer - ported bugfixes for 3.6.0.3 release: 2012-01-23 07:22:43 +00:00
start_megaglest_gameserver Add script to start a headless game server 2013-11-24 15:15:34 +00:00
start_megaglest_mapeditor - ported bugfixes for 3.6.0.3 release: 2012-01-23 07:22:43 +00:00
symbolstore.py added scripts to build google breakpad symbol files 2013-02-26 00:04:55 +00:00
techs Moved data into trunk 2010-03-12 15:42:46 +00:00
tilesets Moved data into trunk 2010-03-12 15:42:46 +00:00
tutorials Moved data into trunk 2010-03-12 15:42:46 +00:00