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MegaGlest
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MegaGlest
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Mark Vejvoda
1352f42854
- added support for checking if LuaJit library is installed and use that instead of normal Lua for increased lua performance (Currently only implemented in gcc builds)
2012-04-26 16:17:12 +00:00
..
g3d_viewer
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
glest_game
- speed up the pathfinder a bit
2012-04-21 03:42:25 +00:00
glest_map_editor
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
masterserver
increase delay before gameserver availability check kicks in (due to client side UPnP configuration delay)
2012-02-02 20:41:00 +00:00
shared_lib
- added support for checking if LuaJit library is installed and use that instead of normal Lua for increased lua performance (Currently only implemented in gcc builds)
2012-04-26 16:17:12 +00:00
tools
- bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms.
2012-04-04 15:36:09 +00:00