MegaGlest/source/glest_game
titiger 3de7c586c2 no more black triangles when rendering cliffs
render cliffs made problems sometimes because not 
the whole visible surface was rendered if top left map cell point 
was not in camera view.
2016-01-29 18:36:48 +01:00
..
ai - fixed some bugs discovered by coverity scan 2016-01-20 21:34:23 -08:00
facilities version number returns to 'dev' 2016-01-24 15:46:49 +01:00
game - thread safe localtime and hopefully back to good performance 2015-11-21 11:30:23 -08:00
global Parameter ServerTitle done the ususal way 2016-01-07 00:51:23 +01:00
graphics no more black triangles when rendering cliffs 2016-01-29 18:36:48 +01:00
gui code cleanup from clang warnings 2016-01-07 08:48:35 -08:00
main - finally foudn and fixed color picking crash! 2016-01-18 23:25:31 -08:00
menu - try to fix mac build 2016-01-18 15:29:16 -08:00
network - fixed some bugs discovered by coverity scan 2016-01-20 21:34:23 -08:00
sound - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
type_instances "upgrade finished" message only for own faction. 2015-11-18 21:23:27 +01:00
types - try to fix mac build 2016-01-18 15:29:16 -08:00
world shared Team Options in scenarios 2015-01-18 19:40:30 +01:00
CMakeLists.txt added switch for compilation [W]ithout wxWidgets; updated list of deps related with curl 2016-01-18 20:59:21 +01:00
Doxyfile No more warnings for undocumented code 2014-07-21 21:01:15 -06:00