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MegaGlest
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48b3a81cbd
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
48b3a81cbd
- bugfix for validation techtree (resources with particles caused crash on validate)
2012-05-24 07:08:31 +00:00
..
ai
- units now use a random # from 10-20 cells to determine how often they refresh their path
2012-05-12 01:06:55 +00:00
facilities
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
game
- replaced calls to glgenlists and family as these gl calls are deprecated in newer opengl (and really did not do anything for us)
2012-05-24 06:16:54 +00:00
global
- support streaming videos from youtube etc
2012-05-21 18:32:53 +00:00
graphics
- bugfix for validation techtree (resources with particles caused crash on validate)
2012-05-24 07:08:31 +00:00
gui
- added the beginning work to support translatable techtrees
2012-05-02 20:46:47 +00:00
main
- video player now displays 'please wait' while loading the video
2012-05-23 19:59:52 +00:00
menu
- video player now displays 'please wait' while loading the video
2012-05-23 19:59:52 +00:00
network
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
sound
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
type_instances
- added local mg version label to custom game menu
2012-05-12 02:21:21 +00:00
types
- bugfix for validation techtree (resources with particles caused crash on validate)
2012-05-24 07:08:31 +00:00
world
- added new lua method to play video's in scenarios:
2012-05-22 06:17:56 +00:00
CMakeLists.txt
- attempt to get static linking working for libvlc
2012-05-16 05:46:04 +00:00