MegaGlest/source/glest_game
Forjan Frederic 468340403f Update the macosx main to compil 2010-09-30 10:32:28 +00:00
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ai - stupid compiler fix for vc++ (including limits gives streflop a fit) 2010-09-29 22:59:16 +00:00
facilities - updated to beta3 2010-09-28 20:53:13 +00:00
game - bugfix for allowing players to view map at game end for network games 2010-09-30 00:49:57 +00:00
global - bugfix for mouse pointer rendering 2010-09-14 20:54:33 +00:00
graphics minifix for particles 2010-09-27 21:02:06 +00:00
gui * Fix for phantom cancel button 2010-09-24 04:52:51 +00:00
main Update the macosx main to compil 2010-09-30 10:32:28 +00:00
menu - bugfix for AI units that do nothing when resources exist in the tech that the unit cannot harvest. (thanks RealtimeFreak for pointing this out and giving me a demo tech for testing) 2010-09-29 04:38:41 +00:00
network - bugfixes for handling missing maps on client 2010-09-17 08:26:22 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances * fix static resource production on unit morph 2010-09-25 02:23:47 +00:00
types - more memory cleanup 2010-09-07 21:01:22 +00:00
world - bugfix for allowing players to view map at game end for network games 2010-09-30 00:49:57 +00:00
CMakeLists.txt - applied Mac osX patch #4 from GeoVah (thank you) 2010-09-24 15:26:16 +00:00