MegaGlest/source/glest_game/main
Mark Vejvoda 44563b6f73 - allow screenshots to be taken ANY time (in menus etc.) and not only when a game is playing 2010-10-30 02:24:53 +00:00
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battle_end.cpp - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
battle_end.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
intro.cpp - added more bug fixes related to network disconnects. 2010-07-08 08:29:51 +00:00
intro.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - allow screenshots to be taken ANY time (in menus etc.) and not only when a game is playing 2010-10-30 02:24:53 +00:00
main.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
program.cpp - added more texture compression supported types 2010-10-29 16:27:22 +00:00
program.h - added more texture compression supported types 2010-10-29 16:27:22 +00:00