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MegaGlest
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4647497cee
MegaGlest
/
source
/
glest_game
/
facilities
History
Mark Vejvoda
4647497cee
- bugfix for proper thread shutdown which caused a number of crashes when navigating menus
2010-06-17 23:24:15 +00:00
..
auto_test.cpp
Ported streflop code to win32
2010-04-24 11:15:15 +00:00
auto_test.h
Ported streflop code to win32
2010-04-24 11:15:15 +00:00
components.cpp
- added ability to remember last custom game settings
2010-05-31 19:57:10 +00:00
components.h
Added more guards and debug info related to network play
2010-04-29 07:59:44 +00:00
game_util.cpp
- bugfix for proper thread shutdown which caused a number of crashes when navigating menus
2010-06-17 23:24:15 +00:00
game_util.h
Added a few new version methods for compilter and platform
2010-05-12 22:54:42 +00:00
logger.cpp
Bugfix for win32 loading jpg texture's
2010-04-09 06:51:13 +00:00
logger.h
bug fix to properly initialize textures dynamically loaded when loading a faction.
2010-04-05 19:38:50 +00:00