MegaGlest/source
Titus Tscharntke 440ec7dd7e shadow intensity with better performance 2013-09-22 13:55:20 +00:00
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g3d_viewer - bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts. 2013-06-23 04:17:25 +00:00
glest_game shadow intensity with better performance 2013-09-22 13:55:20 +00:00
glest_map_editor applied heightmap addition to map editor -> thanks muwum 2013-06-21 18:21:07 +00:00
masterserver * master server: server list: search engines should not follow/weigh parameterized self references 2013-04-06 17:50:49 +00:00
shared_lib loggging fixes for language specific info (use english always) 2013-09-21 20:50:58 +00:00
tests bugfix for float rounding segfault 2013-06-11 01:23:04 +00:00
tools a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00