MegaGlest/source/glest_game
Mark Vejvoda 43d533aec3 added ability to reference sound and videos in lua using variables: {TECHTREEPATH}, {SCENARIOPATH}, {TUTORIALPATH} example:
playStreamingSound('{SCENARIOPATH}/music/myambient.ogg')
2013-05-28 03:08:51 +00:00
..
ai a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
facilities - update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x 2013-02-06 23:00:25 +00:00
game added a bunch of new lua methods for Tigers new scenario to montior changes to a unit 2013-05-28 00:59:44 +00:00
global - bugfix for transifex tutorial download files now loaded into UI 2013-05-21 20:28:42 +00:00
graphics added some new lua methods to determine day or night and new event 2013-05-25 20:46:36 +00:00
gui code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
main code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
menu attempt to fix out of synch of join in progress game 2013-05-27 08:26:01 +00:00
network attempt to fix out of synch of join in progress game 2013-05-27 08:26:01 +00:00
sound - trying to fix bug in sound player 2013-02-02 06:29:26 +00:00
type_instances added a bunch of new lua methods for Tigers new scenario to montior changes to a unit 2013-05-28 00:59:44 +00:00
types added ability to reference sound and videos in lua using variables: {TECHTREEPATH}, {SCENARIOPATH}, {TUTORIALPATH} example: 2013-05-28 02:54:23 +00:00
world added ability to reference sound and videos in lua using variables: {TECHTREEPATH}, {SCENARIOPATH}, {TUTORIALPATH} example: 2013-05-28 03:08:51 +00:00
CMakeLists.txt saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00