MegaGlest/source/glest_game
Mark Vejvoda d613e5da7b - bugfix for scenarios to be able to use local content in the scenario folder 2011-03-15 23:10:00 +00:00
..
ai - carving pathfinder to 500 and disabling pathfinder cache to see if it performs better. 2011-03-05 08:01:48 +00:00
facilities - added new commandline option to convert folders of g3d models to use specified texture format 2011-03-13 08:23:43 +00:00
game - new commandline options to discover and optional delete unused files in techtrees 2011-03-15 15:30:28 +00:00
global - bugfix for scenarios to be able to use local content in the scenario folder 2011-03-15 23:10:00 +00:00
graphics - new commandline options to discover and optional delete unused files in techtrees 2011-03-15 15:30:28 +00:00
gui double click selection for units standing near or in buildings 2011-03-08 20:19:19 +00:00
main - added purge file stats and bugfix when showing help on commandline 2011-03-15 16:52:42 +00:00
menu - new commandline options to discover and optional delete unused files in techtrees 2011-03-15 15:30:28 +00:00
network - added new commandline option to convert folders of g3d models to use specified texture format 2011-03-13 08:23:43 +00:00
sound - a few changes and now seems to compile in VC++ 2010 (still need to checkin project files) 2011-02-15 23:53:48 +00:00
type_instances particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
types - new commandline options to discover and optional delete unused files in techtrees 2011-03-15 15:30:28 +00:00
world - new commandline options to discover and optional delete unused files in techtrees 2011-03-15 15:30:28 +00:00
CMakeLists.txt - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00