MegaGlest/source/glest_game/world
Titus Tscharntke 729bd23f58 improved box selection ( much better regarding performance now and updates selection without moving the mouse ) 2010-09-10 12:15:21 +00:00
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map.cpp - bugfixes for rendering (new ini setting toggles new quad cache and is called: UseQuadCache=true) 2010-09-10 08:51:32 +00:00
map.h - bugfixes for rendering (new ini setting toggles new quad cache and is called: UseQuadCache=true) 2010-09-10 08:51:32 +00:00
minimap.cpp - attempt to improve rendering speed by rolling back render code to be more like 3.3.4 2010-07-07 18:50:55 +00:00
minimap.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
scenario.cpp bugfix for scenario folder not finding language file 2010-03-20 12:11:46 +00:00
scenario.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
surface_atlas.cpp - bugfixes for rendering (new ini setting toggles new quad cache and is called: UseQuadCache=true) 2010-09-10 08:51:32 +00:00
surface_atlas.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
tileset.cpp - Did some refactoring to move connectionSlotThread into ConnectionSlot class 2010-05-27 23:46:38 +00:00
tileset.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
time_flow.cpp -added another mutex release to fix a bug found from a segfault 2010-06-05 15:48:50 +00:00
time_flow.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
unit_updater.cpp - a few more performance optimizations and logging changes 2010-09-09 05:42:19 +00:00
unit_updater.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
water_effects.cpp windowed/fullscreen switch in options ( needed for windows ) 2010-05-03 22:07:27 +00:00
water_effects.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
world.cpp improved box selection ( much better regarding performance now and updates selection without moving the mouse ) 2010-09-10 12:15:21 +00:00
world.h - attempt to improve explorecells usage when each unit is signalled to move 2010-09-09 01:44:25 +00:00