MegaGlest/source/glest_game/type_instances
Mark Vejvoda 609bc528d2 - fixed fog of war bug in map preview for connected client
- in headless mode keep three caches in case its related to out of synch
- comment out spurious irc console text
2011-12-03 01:19:54 +00:00
..
command.cpp - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
command.h - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
faction.cpp - bugfixes related to cppcheck report 2011-12-02 16:07:59 +00:00
faction.h - bugfixes related to cppcheck report 2011-12-02 16:07:59 +00:00
object.cpp - a few more updates to cut down on RAM use for headless server 2011-12-03 00:39:03 +00:00
object.h - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
resource.cpp - speed improvement for anti-hack checking 2011-01-15 04:13:15 +00:00
resource.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
unit.cpp - a few more updates to cut down on RAM use for headless server 2011-12-03 00:39:03 +00:00
unit.h - fixed fog of war bug in map preview for connected client 2011-12-03 01:19:54 +00:00
upgrade.cpp - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
upgrade.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00