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MegaGlest
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3e20d3ffe8
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
3e20d3ffe8
- more menu freeze bugfixes
2010-12-18 21:32:54 +00:00
..
ai
Contact email changed; lots of strings replaced to MegaGlest
2010-12-13 00:32:59 +00:00
facilities
about screen names fixed again ...
2010-12-18 00:37:59 +00:00
game
Unit commanding via minimap
2010-12-18 17:18:36 +00:00
global
- bugfix for new CPU multiplier constants for VC++ compiler
2010-12-11 08:00:49 +00:00
graphics
Contact email changed; lots of strings replaced to MegaGlest
2010-12-13 00:32:59 +00:00
gui
Unit commanding via minimap
2010-12-18 17:18:36 +00:00
main
Contact email changed; lots of strings replaced to MegaGlest
2010-12-13 00:32:59 +00:00
menu
but this time its fixed !
2010-12-17 23:23:45 +00:00
network
- more menu freeze bugfixes
2010-12-18 21:32:54 +00:00
sound
- attempt to cfix mysterious exit crash
2010-09-09 00:05:12 +00:00
type_instances
- added new commandline options to tell the game where to look for data, ini's and where to write logs
2010-12-09 20:41:11 +00:00
types
alarmsound when enemy units are seen ( will be improved soon )
2010-12-18 20:17:41 +00:00
world
alarmsound when enemy units are seen ( will be improved soon )
2010-12-18 20:17:41 +00:00
CMakeLists.txt
- updated cmake files to support toggling between release and debug builds (even release with debug info)
2010-12-12 08:10:18 +00:00