MegaGlest/source/glest_map_editor
Mark Vejvoda 8c0bf75bf5 - got built in memory leak working. Just edit leak_dumper.h and uncomment:
//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
2012-04-14 21:21:09 +00:00
..
icons update of editor and g3dviewer 2010-12-03 05:07:42 +00:00
CMakeLists.txt - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
icons.h help and bugfix editor and start of keyboard 2010-12-24 03:36:34 +00:00
main.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
main.h - bugfixes and code cleanup found using cppcheck 2012-03-28 06:25:57 +00:00
program.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
program.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
renderer.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
renderer.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00