MegaGlest/source/glest_game/type_instances
titiger bbd7df55c9 Air unit flying height above water
For flying above water  we use the maps water height + airHeight  if it
is higher than the normal height..
2021-01-17 20:20:31 +01:00
..
command.cpp - round 2 of cppcheck code cleanup 2017-10-09 20:21:14 -07:00
command.h - round 2 of cppcheck code cleanup 2017-10-09 20:21:14 -07:00
faction.cpp bugfix for MaxUnitCount 2020-12-13 03:47:50 +01:00
faction.h red command icons if not enough resource 2019-10-21 00:46:06 +02:00
object.cpp - unit particles now support minHp / mapHp tags 2014-11-18 21:38:46 -08:00
object.h - added more crc checking info to track oos 2013-10-19 21:12:08 +00:00
resource.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
resource.h - added crc logging when crc mismatch detected 2013-09-17 00:43:14 +00:00
unit.cpp Air unit flying height above water 2021-01-17 20:20:31 +01:00
unit.h bugfix for MaxUnitCount 2020-12-13 03:47:50 +01:00
upgrade.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
upgrade.h Added namespace and file comments 2014-07-21 21:02:31 -06:00