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map.cpp
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- added new commandline option to convert folders of g3d models to use specified texture format
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2011-03-13 08:23:43 +00:00 |
map.h
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hopefully fix for tileset particle related crash in windows; particles must be removed from objects before the particle manager is cleared
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2011-03-06 22:50:04 +00:00 |
minimap.cpp
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- bugfixes, some related to things pointed out by valgrind, some from opengl research and some for more stable operation
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2011-02-12 07:34:32 +00:00 |
minimap.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
scenario.cpp
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- added new commandline option to convert folders of g3d models to use specified texture format
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2011-03-13 08:23:43 +00:00 |
scenario.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
surface_atlas.cpp
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- bugfixes for rendering (new ini setting toggles new quad cache and is called: UseQuadCache=true)
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2010-09-10 08:51:32 +00:00 |
surface_atlas.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
tileset.cpp
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- added new commandline option to convert folders of g3d models to use specified texture format
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2011-03-13 08:23:43 +00:00 |
tileset.h
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step1 for cliffs; enable manually in map.cpp in Map::smoothSurface(...) ; set minCliffHeightDifference to 3.0f
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2011-02-06 01:36:55 +00:00 |
time_flow.cpp
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-added another mutex release to fix a bug found from a segfault
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2010-06-05 15:48:50 +00:00 |
time_flow.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
unit_updater.cpp
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- bugfix for building units at edges of maps
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2011-02-22 23:59:21 +00:00 |
unit_updater.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
water_effects.cpp
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dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking );
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2010-12-23 10:44:11 +00:00 |
water_effects.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
world.cpp
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- added new commandline option to convert folders of g3d models to use specified texture format
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2011-03-13 08:23:43 +00:00 |
world.h
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particles for tilesets ( too much rendered at the moment )
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2011-03-01 23:36:33 +00:00 |