MegaGlest/source/glest_game/game
2010-03-23 01:38:19 +00:00
..
chat_manager.cpp Network Playernames ( and some more changes in the options menu ) 2010-03-23 01:38:19 +00:00
commander.cpp Changed unit rotation logic to attach to existing ccBuild command (placing rotateAmount into the targetId field which was always unused for this commandtype). Commented out the old network code that was used to do this for now. 2010-03-22 04:47:16 +00:00
commander.h Changed unit rotation logic to attach to existing ccBuild command (placing rotateAmount into the targetId field which was always unused for this commandtype). Commented out the old network code that was used to do this for now. 2010-03-22 04:47:16 +00:00
game_constants.h Bugfix for multiplayer binary and data checksum checking. 2010-03-16 21:44:22 +00:00
game.cpp Added full support to have maps, tilesets and techs in a scenario or tutorial folder. 2010-03-21 05:33:13 +00:00
stats.cpp Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too 2010-03-19 18:58:46 +00:00
stats.h Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too 2010-03-19 18:58:46 +00:00