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MegaGlest
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397fe3dc41
MegaGlest
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source
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glest_game
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game
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Titus Tscharntke
397fe3dc41
Network Playernames ( and some more changes in the options menu )
2010-03-23 01:38:19 +00:00
..
chat_manager.cpp
Network Playernames ( and some more changes in the options menu )
2010-03-23 01:38:19 +00:00
commander.cpp
Changed unit rotation logic to attach to existing ccBuild command (placing rotateAmount into the targetId field which was always unused for this commandtype). Commented out the old network code that was used to do this for now.
2010-03-22 04:47:16 +00:00
commander.h
Changed unit rotation logic to attach to existing ccBuild command (placing rotateAmount into the targetId field which was always unused for this commandtype). Commented out the old network code that was used to do this for now.
2010-03-22 04:47:16 +00:00
game_constants.h
Bugfix for multiplayer binary and data checksum checking.
2010-03-16 21:44:22 +00:00
game.cpp
Added full support to have maps, tilesets and techs in a scenario or tutorial folder.
2010-03-21 05:33:13 +00:00
stats.cpp
Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too
2010-03-19 18:58:46 +00:00
stats.h
Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too
2010-03-19 18:58:46 +00:00