![]() Because the same effect can be done with an object or plane with fully transparent texture. |
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.. | ||
gl | ||
BMPReader.cpp | ||
FileReader.cpp | ||
ImageReaders.cpp | ||
JPGReader.cpp | ||
PNGReader.cpp | ||
TGAReader.cpp | ||
buffer.cpp | ||
camera.cpp | ||
context.cpp | ||
font.cpp | ||
font_manager.cpp | ||
font_text.cpp | ||
graphics_interface.cpp | ||
interpolation.cpp | ||
model.cpp | ||
model_manager.cpp | ||
particle.cpp | ||
pixmap.cpp | ||
quaternion.cpp | ||
shader.cpp | ||
shader_manager.cpp | ||
texture.cpp | ||
texture_manager.cpp | ||
video_player.cpp |