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MegaGlest
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324a506aac
MegaGlest
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source
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glest_game
History
Mark Vejvoda
324a506aac
- more debugging for keyboard issues
2011-03-09 06:00:46 +00:00
..
ai
- carving pathfinder to 500 and disabling pathfinder cache to see if it performs better.
2011-03-05 08:01:48 +00:00
facilities
- updated version # for next dev cycle
2011-02-03 19:20:26 +00:00
game
- more keyboard handler cleanup related to special key presses (like shift)
2011-03-04 00:46:45 +00:00
global
- bugfix for esc key
2011-03-08 02:07:35 +00:00
graphics
gonanas patch! Thank a lot! For me it works, please test ! ( hopefully really no more flickering now )
2011-03-09 01:46:00 +00:00
gui
double click selection for units standing near or in buildings
2011-03-08 20:19:19 +00:00
main
- more debugging for keyboard issues
2011-03-09 06:00:46 +00:00
menu
- bugfix for esc key
2011-03-08 02:07:35 +00:00
network
- attempt to make a few tweaks for more smooth network play
2011-03-05 20:15:28 +00:00
sound
- a few changes and now seems to compile in VC++ 2010 (still need to checkin project files)
2011-02-15 23:53:48 +00:00
type_instances
particles for ressouces ... the gold will glow tomorrow :-D
2011-03-09 01:32:27 +00:00
types
particles for ressouces ... the gold will glow tomorrow :-D
2011-03-09 01:32:27 +00:00
world
hopefully fix for tileset particle related crash in windows; particles must be removed from objects before the particle manager is cleared
2011-03-06 22:50:04 +00:00
CMakeLists.txt
- bugfix for static inclusion of libcurl
2011-01-04 02:55:45 +00:00