MegaGlest/source/glest_game
2011-01-09 01:02:50 +00:00
..
ai - added a backtrace for gcc compiled binary when we get a runtime error. 2011-01-02 00:39:13 +00:00
facilities scrollbars and other things ....; scrollbars always visible at the moment ; had some trouble with threads hopefully fixed now. 2010-12-31 17:16:49 +00:00
game - bugfix for multi-build queued commands 2011-01-08 21:53:05 +00:00
global - added a few more special keys for available use as hotkeys (vkPause and vkPrint) 2011-01-03 22:22:52 +00:00
graphics - added an in progress bar when downloading tilesets 2011-01-04 08:44:00 +00:00
gui - bugfix for multi-build queued commands 2011-01-08 21:53:05 +00:00
main - updated FTP code to use specific ports for MG and not random FTP ports 2011-01-06 00:52:00 +00:00
menu - added an option to disable FTP server but keep ftp client 2011-01-07 05:32:47 +00:00
network - to appease the security freaks, ONLY clients that are ALREADY connected in the lobby are able to connect to the built in FTP server now 2011-01-07 06:21:23 +00:00
sound - overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable 2011-01-02 06:46:48 +00:00
type_instances - bugfix for multi-build queued commands 2011-01-08 21:53:05 +00:00
types no more error when no upgrade is defined in a faction 2011-01-09 01:02:50 +00:00
world - bugfix for multi-build queued commands 2011-01-08 21:53:05 +00:00
CMakeLists.txt - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00