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MegaGlest
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2bfaa4d1d7
MegaGlest
/
source
/
glest_game
/
type_instances
History
Mark Vejvoda
2bfaa4d1d7
Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux
2010-04-24 03:57:38 +00:00
..
command.cpp
* fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now
2010-03-25 12:15:10 +00:00
command.h
* fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now
2010-03-25 12:15:10 +00:00
faction.cpp
- when you swittch off the ai in a scenario the faction does not consume consumable ressources anymore ( food ..)
2010-03-20 15:02:52 +00:00
faction.h
Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too
2010-03-19 18:58:46 +00:00
object.cpp
Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux
2010-04-24 03:57:38 +00:00
unit.cpp
Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux
2010-04-24 03:57:38 +00:00
unit.h
Added queing commands with shift
2010-04-18 07:35:48 +00:00