MegaGlest/source
2013-02-22 23:31:55 +00:00
..
g3d_viewer - updated code to protect against null pointers and uninitialized values and threading issues 2013-02-04 08:30:43 +00:00
glest_game Attack key ("a") cycles through attack types if you have a uniform selection of units 2013-02-22 23:31:55 +00:00
glest_map_editor - updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script) 2013-01-15 20:13:18 +00:00
masterserver trying to get rid of double entrys in the master server ( I can't explain why they still happened before from time to time. ) 2013-02-17 01:19:35 +00:00
shared_lib - fixed the build on windows 2013-02-22 22:40:31 +00:00
tools - update cmake so some game tools respect output folder setting 2013-02-08 18:21:49 +00:00