MegaGlest/source/glest_game/graphics
Mark Vejvoda c39da4cd69 - code cleanup from cppcheck 2012-10-06 02:10:23 +00:00
..
particle_type.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
particle_type.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
renderer.cpp - code cleanup from cppcheck 2012-10-06 02:10:23 +00:00
renderer.h - corrected default progress bar height (since its often chopping off font) 2012-09-27 06:12:53 +00:00
unit_particle_type.cpp - removed debug stacktrace in ObjectParticleSystemType 2012-07-18 14:31:56 +00:00
unit_particle_type.h - bugfix for validation techtree (resources with particles caused crash on validate) 2012-05-24 07:08:31 +00:00