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Rampoina
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MegaGlest
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27e46dd10a
MegaGlest
/
source
/
glest_game
History
Titus Tscharntke
27e46dd10a
selected units are sorted by type(id) now. this gives less jumping selection with colorpicking and a sorted selection display in the GUI.
2013-06-02 20:30:22 +00:00
..
ai
a bunch more code cleanup from cppcheck
2013-05-26 06:03:32 +00:00
facilities
fixed headless admin button for player status changes
2013-05-31 19:32:20 +00:00
game
attempt to fix join game out of synch (and added more logging to track further if needed)
2013-06-02 05:57:51 +00:00
global
- bugfix for transifex tutorial download files now loaded into UI
2013-05-21 20:28:42 +00:00
graphics
attempt to fix the model render not properly timed
2013-05-31 07:09:25 +00:00
gui
selected units are sorted by type(id) now. this gives less jumping selection with colorpicking and a sorted selection display in the GUI.
2013-06-02 20:30:22 +00:00
main
added unique playerid for every client
2013-06-01 02:31:12 +00:00
menu
fix progress bar for downloading saved games
2013-06-02 05:01:28 +00:00
network
added unique playerid for every client
2013-06-01 02:31:12 +00:00
sound
- trying to fix bug in sound player
2013-02-02 06:29:26 +00:00
type_instances
attempt to fix join game out of synch (and added more logging to track further if needed)
2013-06-02 05:57:51 +00:00
types
added ability to reference sound and videos in lua using variables: {TECHTREEPATH}, {SCENARIOPATH}, {TUTORIALPATH} example:
2013-05-28 02:54:23 +00:00
world
added unique playerid for every client
2013-06-01 02:31:12 +00:00
CMakeLists.txt
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00