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MegaGlest
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26a382bd64
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
26a382bd64
- added queued broadcast message ability and tried to fix tomreyn's fuzzer program issue
2011-01-12 00:16:50 +00:00
..
ai
- numerous bugfixes including fixing a slowdown introduced in a previous recent checkin.
2011-01-11 22:09:46 +00:00
facilities
- numerous bugfixes including fixing a slowdown introduced in a previous recent checkin.
2011-01-11 22:09:46 +00:00
game
- numerous bugfixes including fixing a slowdown introduced in a previous recent checkin.
2011-01-11 22:09:46 +00:00
global
- added a few more special keys for available use as hotkeys (vkPause and vkPrint)
2011-01-03 22:22:52 +00:00
graphics
- ftp progressbar calculation error fix
2011-01-09 09:32:32 +00:00
gui
- added guard against NULL commandtype clicking in icon panel (discovered during testing)
2011-01-10 06:43:47 +00:00
main
- another attempt to fix socket send freeze
2011-01-11 03:56:38 +00:00
menu
- added queued broadcast message ability and tried to fix tomreyn's fuzzer program issue
2011-01-12 00:16:50 +00:00
network
- added queued broadcast message ability and tried to fix tomreyn's fuzzer program issue
2011-01-12 00:16:50 +00:00
sound
- overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable
2011-01-02 06:46:48 +00:00
type_instances
- added guard against NULL commandtype clicking in icon panel (discovered during testing)
2011-01-10 06:43:47 +00:00
types
- added a new validation for faction validation report AND game load for attack-var since a negative value will segfault the game
2011-01-10 05:44:45 +00:00
world
- bugfix for multi-build discovered during testing (left a break statement when shouldn't have)
2011-01-11 05:18:53 +00:00
CMakeLists.txt
- bugfix for static inclusion of libcurl
2011-01-04 02:55:45 +00:00