This website requires JavaScript.
Explore
Help
Register
Sign In
Rampoina
/
MegaGlest
Watch
1
Star
0
Fork
0
You've already forked MegaGlest
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
20a02c28ed
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
20a02c28ed
- bigfix for windows compile
2010-08-27 23:04:59 +00:00
..
ai
- added a lookup cache for unit updater's frequently called unitOnRange logic
2010-08-25 07:29:35 +00:00
facilities
version string "light"
2010-08-26 23:01:55 +00:00
game
- added hard coded team chat hotkey H to configurable keys
2010-08-27 21:43:47 +00:00
global
- updated to allow dynamic changing of updatefps and camerafps
2010-08-25 18:26:17 +00:00
graphics
- bugfixes for stack overflow issue (static array size too large causing chkstk errors)
2010-08-26 19:01:44 +00:00
gui
- bugfix for multi-unit selection (pressing shift does not unselect previously selected units now)
2010-07-15 19:48:28 +00:00
main
- extra hardening of connecthost commandline parameter
2010-08-27 02:51:31 +00:00
menu
- bigfixes for game data check
2010-08-26 23:45:29 +00:00
network
- bigfix for windows compile
2010-08-27 23:04:59 +00:00
sound
- Added ability to disable sound for poor users with non-functional sound
2010-07-16 06:35:22 +00:00
type_instances
- added a lookup cache for unit updater's frequently called unitOnRange logic
2010-08-25 07:29:35 +00:00
types
- added more validation to the techtree validator (make sure that a unit that can build another unit, the unit to be built must have a be_built_skill
2010-08-26 04:17:09 +00:00
world
- Fixed bug related to particles not updating smoothly
2010-08-26 01:25:27 +00:00
CMakeLists.txt
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00