MegaGlest/source/glest_game/gui
2011-04-05 21:46:02 +00:00
..
display.cpp - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
display.h up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! ) 2011-02-25 00:31:42 +00:00
gui.cpp missing resources to morph are reported to console now 2011-04-05 21:46:02 +00:00
gui.h double click selection for units standing near or in buildings 2011-03-08 20:19:19 +00:00
selection.cpp - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
selection.h up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! ) 2011-02-25 00:31:42 +00:00