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MegaGlest
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1f60d2606a
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
8e4ed05159
- bugfixes to g3dviewer when loading a unit with particles from commandline (fixes recursive call crash), and added verbose commandline switch for g3dviewer
2012-01-06 18:04:01 +00:00
..
ai
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
facilities
- numerous fixed for network scenario handling
2011-12-28 04:46:36 +00:00
game
- bugfix on battle screen when 8 players playing, last player is sometimes chopped off
2012-01-06 06:55:27 +00:00
global
- updated to properly use fontconfig for finding fonts
2012-01-05 22:35:05 +00:00
graphics
- bugfix on windows for autoscreenshots in g3d viewer
2012-01-04 21:43:34 +00:00
gui
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
main
- bugfix on battle screen when 8 players playing, last player is sometimes chopped off
2012-01-06 06:55:27 +00:00
menu
- bugfix on battle screen when 8 players playing, last player is sometimes chopped off
2012-01-06 06:55:27 +00:00
network
- bugfixes to g3dviewer when loading a unit with particles from commandline (fixes recursive call crash), and added verbose commandline switch for g3dviewer
2012-01-06 18:04:01 +00:00
sound
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
type_instances
- fix custom player colors for mods
2011-12-14 23:01:13 +00:00
types
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
world
- added new lua function to display playername:
2012-01-05 00:45:17 +00:00
CMakeLists.txt
- more debian related changes for better manpages
2011-12-20 07:00:23 +00:00