MegaGlest/source/glest_game/type_instances
Mark Vejvoda 1efc2dc0a6 - updates to Chinese font support so Linux will compile
- added more debugging and NULL guards
2010-05-03 06:25:54 +00:00
..
command.cpp Bugfix for cases where command cache was not yet initialized 2010-05-01 09:27:08 +00:00
command.h * fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now 2010-03-25 12:15:10 +00:00
faction.cpp - updates to Chinese font support so Linux will compile 2010-05-03 06:25:54 +00:00
faction.h Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too 2010-03-19 18:58:46 +00:00
object.cpp Ported streflop code to win32 2010-04-24 11:15:15 +00:00
unit.cpp Added more debugging and option to disable new streflop usage. 2010-05-01 20:14:25 +00:00
unit.h Updated world synch logging so we can better compare exact results every 40 frames 2010-04-27 14:10:53 +00:00