MegaGlest/source/glest_game
Mark Vejvoda 1a3545f8ab - cleaned up compiler warnings in g3d viewer
- added a bunch of new lua commands for 'da boys' to be documented after being fully tested.
2011-01-29 12:42:18 +00:00
..
ai - attempt for improved harvesting when congested 2011-01-28 08:58:16 +00:00
facilities - set version string back to v3.4.0-dev (as requested by titi) 2011-01-28 15:03:40 +00:00
game - cleaned up compiler warnings in g3d viewer 2011-01-29 12:42:18 +00:00
global - moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance 2011-01-26 09:09:59 +00:00
graphics - bugfix for observers to see water effects 2011-01-27 22:17:31 +00:00
gui upgraded or upgrading upgrades still show their info 2011-01-23 23:57:46 +00:00
main - a few more logging entries for future debugging needs 2011-01-28 02:32:55 +00:00
menu - more user friendly messages for scenario errors 2011-01-28 20:16:45 +00:00
network - a few more logging entries for future debugging needs 2011-01-28 02:32:55 +00:00
sound - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
type_instances - cleaned up compiler warnings in g3d viewer 2011-01-29 12:42:18 +00:00
types - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
world - cleaned up compiler warnings in g3d viewer 2011-01-29 12:42:18 +00:00
CMakeLists.txt - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00