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MegaGlest
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1a2f0175a8
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
1a2f0175a8
- fixing crash on client connect screen
2010-08-05 00:48:46 +00:00
..
ai
- fixed a bad memory leak in the pathfinder
2010-07-30 01:05:52 +00:00
facilities
- updated version # to alpha3
2010-07-19 17:03:43 +00:00
game
- a better attempt to safely end games and hopefully fix the delete cells bug once for all
2010-08-04 18:49:11 +00:00
global
- added more error checks in code and defaults for invalid font size values.
2010-08-05 00:09:45 +00:00
graphics
- added more error checks in code and defaults for invalid font size values.
2010-08-05 00:09:45 +00:00
gui
- bugfix for multi-unit selection (pressing shift does not unselect previously selected units now)
2010-07-15 19:48:28 +00:00
main
- a better attempt to safely end games and hopefully fix the delete cells bug once for all
2010-08-04 18:49:11 +00:00
menu
- fixing crash on client connect screen
2010-08-05 00:48:46 +00:00
network
- updated client connect screen to display new game options as set from the server
2010-08-04 23:39:12 +00:00
sound
- Added ability to disable sound for poor users with non-functional sound
2010-07-16 06:35:22 +00:00
type_instances
- another attempt to fix game end crash for ultifd
2010-08-04 16:56:24 +00:00
types
- added more techtree validation (show upgrade types that cannot be produced)
2010-07-30 18:20:20 +00:00
world
- a better attempt to safely end games and hopefully fix the delete cells bug once for all
2010-08-04 20:07:39 +00:00
CMakeLists.txt
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00