MegaGlest/source/glest_game
Mark Vejvoda 11471243ea - implement ability to toggle off verbose and normal network crc mode via ini entries:
EnableNetworkGameSynchChecks
EnableNetworkGameSynchMonitor
2013-09-24 19:35:35 +00:00
..
ai attempt for big cleanup of out of synch issues, please test! 2013-09-23 17:16:34 +00:00
facilities version set to dev again ( data does not fit anymore ) 2013-09-15 21:39:22 +00:00
game - implement ability to toggle off verbose and normal network crc mode via ini entries: 2013-09-24 19:35:35 +00:00
global - implement ability to toggle off verbose and normal network crc mode via ini entries: 2013-09-24 19:35:35 +00:00
graphics bugfix for particle cleanup 2013-09-24 03:44:15 +00:00
gui loggging fixes for language specific info (use english always) 2013-09-21 20:50:58 +00:00
main bugfix for vc++ compiling 2013-06-22 04:32:22 +00:00
menu - implement ability to toggle off verbose and normal network crc mode via ini entries: 2013-09-24 19:35:35 +00:00
network small code cleanup to see if this corrects any memory issues 2013-09-18 22:44:04 +00:00
sound more render improvements 2013-06-12 01:24:10 +00:00
type_instances bugfix for particle cleanup 2013-09-24 04:29:53 +00:00
types attempt for big cleanup of out of synch issues, please test! 2013-09-23 17:16:34 +00:00
world attempt for big cleanup of out of synch issues, please test! 2013-09-23 17:16:34 +00:00
CMakeLists.txt saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00