MegaGlest/source/glest_game/game
titiger 70e01d5e0b lua commands to shake the cam
-- camera-distance-affected=false
shakeCamera(int shakeIntensity, int shakeDuration) 

-- camera-distance-affected=true
shakeCameraOnUnit(int shakeIntensity, int shakeDuration , int UnitId)
2014-02-04 21:21:06 +01:00
..
chat_manager.cpp - cppcheck code cleanup 2013-12-14 18:07:22 -08:00
chat_manager.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
commander.cpp - added support for team unit sharing 2014-01-27 14:15:05 -08:00
commander.h - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
console.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
console.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
game.cpp - added ability to share resources across same teams 2014-01-27 18:55:08 -08:00
game.h - added ability to share resources across same teams 2014-01-27 18:55:08 -08:00
game_camera.cpp Shake without effecting the real camera pos 2014-02-04 21:14:52 +01:00
game_camera.h Shake without effecting the real camera pos 2014-02-04 21:14:52 +01:00
game_constants.h - added support for team unit sharing 2014-01-27 14:15:05 -08:00
game_settings.h - added support for team unit sharing 2014-01-27 14:15:05 -08:00
script_manager.cpp lua commands to shake the cam 2014-02-04 21:21:06 +01:00
script_manager.h lua commands to shake the cam 2014-02-04 21:21:06 +01:00
stats.cpp - code cleanup based on additional gcc warnings 2013-11-19 06:42:32 +00:00
stats.h - added game statistics gathering and saving on masterserver. 2013-10-31 00:57:36 +00:00