187 lines
4.5 KiB
C++
187 lines
4.5 KiB
C++
// ==============================================================
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// This file is part of Glest (www.glest.org)
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//
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// Copyright (C) 2001-2008 Martiño Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include "game_util.h"
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#include "util.h"
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#include "lang.h"
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#include "game_constants.h"
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#include "config.h"
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#include <stdlib.h>
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#include "platform_util.h"
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#include "conversion.h"
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#include "leak_dumper.h"
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using namespace Shared::Util;
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using namespace Shared::Platform;
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namespace Glest{ namespace Game{
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const string mailString= "contact_game@glest.org";
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const string glestVersionString= "v3.3.5-beta18";
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string getCrashDumpFileName(){
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return "glest" + glestVersionString + ".dmp";
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}
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string getPlatformNameString() {
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string platform = "";
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#if defined(WIN32)
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platform = "Windows";
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#elif defined(__GNUC__)
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platform = "GNU";
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#else
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platform = "???";
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#endif
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#if defined(_M_X64) || defined(_M_IA64) || defined(_M_AMD64) || defined(__x86_64__) || defined(_WIN64)
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platform += "_64bit";
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#endif
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return platform;
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}
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string getCompilerNameString() {
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string version = "";
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#if defined(WIN32) && defined(_MSC_VER)
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version = "VC++: " + intToStr(_MSC_VER);
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#elif defined(__GNUC__)
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#if defined(__GNUC__)
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# if defined(__GNUC_PATCHLEVEL__)
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# define __GNUC_VERSION__ (__GNUC__ * 10000 \
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+ __GNUC_MINOR__ * 100 \
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+ __GNUC_PATCHLEVEL__)
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# else
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# define __GNUC_VERSION__ (__GNUC__ * 10000 \
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+ __GNUC_MINOR__ * 100)
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# endif
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#endif
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version = "GNUC: " + intToStr(__GNUC_VERSION__);
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#else
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version = "???";
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#endif
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#if defined(DEBUG) || defined(_DEBUG)
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version += " [DEBUG]";
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#endif
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#if defined(_M_X64) || defined(_M_IA64) || defined(_M_AMD64) || defined(__x86_64__) || defined(_WIN64)
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version += " [64bit]";
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#endif
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return version;
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}
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string getNetworkVersionString() {
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string version = glestVersionString + " built: " + string(__DATE__) + " " + string(__TIME__);
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version += " Compiled with " + getCompilerNameString();
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return version;
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}
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string getCompileDateTime() {
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return string(__DATE__) + " " + string(__TIME__);
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}
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string getNetworkPlatformFreeVersionString() {
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return glestVersionString;
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}
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string getAboutString1(int i){
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switch(i){
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case 0: return "Glest " + glestVersionString + " (" + "Shared Library " + sharedLibVersionString + ")";
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case 1: return "Built: " + string(__DATE__);
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case 2: return "Copyright 2001-2010 The Glest Team";
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}
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return "";
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}
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string getAboutString2(int i){
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switch(i){
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case 0: return "Web: http://sourceforge.net/projects/megaglest http://glest.org";
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case 1: return "Mail: " + mailString;
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case 2: return "Irc: irc://irc.freenode.net/glest";
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}
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return "";
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}
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string getTeammateName(int i){
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switch(i){
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case 0: return "Martiño Figueroa";
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case 1: return "José Luis González";
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case 2: return "Tucho Fernández";
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case 3: return "José Zanni";
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case 4: return "Félix Menéndez";
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case 5: return "Marcos Caruncho";
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case 6: return "Matthias Braun";
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case 7: return "Titus Tscharntke";
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case 8: return "Mark Vejvoda";
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}
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return "";
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}
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string getTeammateRole(int i){
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Lang &l= Lang::getInstance();
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switch(i){
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case 0: return l.get("Programming");
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case 1: return l.get("SoundAndMusic");
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case 2: return l.get("3dAnd2dArt");
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case 3: return l.get("2dArtAndWeb");
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case 4: return l.get("Animation");
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case 5: return l.get("3dArt");
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case 6: return l.get("LinuxPort");
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case 7: return l.get("Megaglest3d2dProgramming");
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case 8: return l.get("MegaglestProgramming");
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}
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return "";
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}
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string formatString(const string &str){
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string outStr = str;
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if(!outStr.empty()){
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outStr[0]= toupper(outStr[0]);
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}
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bool afterSeparator= false;
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for(int i= 0; i<str.size(); ++i){
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if(outStr[i]=='_'){
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outStr[i]= ' ';
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}
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else if(afterSeparator){
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outStr[i]= toupper(outStr[i]);
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afterSeparator= false;
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}
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if(outStr[i]=='\n' || outStr[i]=='(' || outStr[i]==' '){
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afterSeparator= true;
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}
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}
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return outStr;
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}
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string getGameReadWritePath() {
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string path = "";
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if(getenv("GLESTHOME") != NULL) {
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path = getenv("GLESTHOME");
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if(path != "" && EndsWith(path, "/") == false && EndsWith(path, "\\") == false) {
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path += "/";
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}
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] path to be used for read/write files [%s]\n",__FILE__,__FUNCTION__,__LINE__,path.c_str());
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}
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return path;
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}
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}}//end namespace
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