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command_type.cpp
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- phase 2 of cppcheck verbose fixes
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2011-09-01 01:11:23 +00:00 |
command_type.h
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- added code to merge duplicate sounds used in a techtree
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2011-05-06 07:47:31 +00:00 |
damage_multiplier.cpp
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- phase 2 of cppcheck verbose fixes
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2011-09-01 01:11:23 +00:00 |
damage_multiplier.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
element_type.cpp
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- phase 2 of cppcheck verbose fixes
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2011-09-01 01:11:23 +00:00 |
element_type.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
faction_type.cpp
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- phase 2 of cppcheck verbose fixes
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2011-09-01 01:11:23 +00:00 |
faction_type.h
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- added code to merge duplicate sounds used in a techtree
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2011-05-06 07:47:31 +00:00 |
object_type.cpp
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switch for non rotatable objets in tilesets; cleaned up the way the particles were bound to tileset objects
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2011-06-22 20:26:39 +00:00 |
object_type.h
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switch for non rotatable objets in tilesets; cleaned up the way the particles were bound to tileset objects
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2011-06-22 20:26:39 +00:00 |
resource_type.cpp
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- merged in willvarfar's particle patch
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2011-07-06 22:23:51 +00:00 |
resource_type.h
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- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
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2011-05-06 22:12:16 +00:00 |
skill_type.cpp
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- phase 3 of cppcheck verbose fixes
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2011-09-01 18:08:56 +00:00 |
skill_type.h
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"anim-hp-bound" is now called "anim-progress-bound" and available for produce/morph/upgrade skills too! Deprecated "anim-hp-bound" will be dropped VERY soon!
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2011-07-07 23:02:46 +00:00 |
tech_tree.cpp
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- phase 3 of cppcheck verbose fixes
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2011-09-01 18:08:56 +00:00 |
tech_tree.h
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- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
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2011-05-06 22:12:16 +00:00 |
tileset_model_type.cpp
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forgot to checkin
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2011-06-23 21:14:00 +00:00 |
tileset_model_type.h
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- updated win32 project files with newly added files
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2011-06-23 22:05:48 +00:00 |
unit_type.cpp
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- added some missing translatable strings (thanks again uncle)
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2011-09-02 16:18:37 +00:00 |
unit_type.h
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- attempt to add hp regen to upgrades and attack-boost
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2011-07-22 07:05:47 +00:00 |
upgrade_type.cpp
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- phase 2 of cppcheck verbose fixes
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2011-09-01 01:11:23 +00:00 |
upgrade_type.h
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- attempt to add hp regen to upgrades and attack-boost
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2011-07-22 07:05:47 +00:00 |