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MegaGlest
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0b4eef10c5
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
0b4eef10c5
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
..
ai
- cleaned up more compiler warnings in VC++
2011-01-29 17:42:34 +00:00
facilities
fix for updateAttackStopped and command queuing;
2011-01-30 23:01:55 +00:00
game
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
global
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
2011-01-26 09:09:59 +00:00
graphics
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
gui
upgraded or upgrading upgrades still show their info
2011-01-23 23:57:46 +00:00
main
- added code to rename duplicate maps and show a warning at game start
2011-01-31 21:59:28 +00:00
menu
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
network
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
sound
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
type_instances
- cleaned up compiler warnings in g3d viewer
2011-01-29 12:42:18 +00:00
types
- updated line endings to unix style characters to fix Bug
#3085838
2011-01-20 15:56:30 +00:00
world
fix for updateAttackStopped and command queuing;
2011-01-30 23:01:55 +00:00
CMakeLists.txt
- bugfix for static inclusion of libcurl
2011-01-04 02:55:45 +00:00