MegaGlest/source/glest_game/gui
Mark Vejvoda b69d808a0b - added loads of debug potential. We can now output most objects as a string for logging purposes.
- when we get the command type id not found error we now dump the whole world to a textfile
- Pressing the | hotkey at any time during a game dumps the whole world to a textfile
2010-05-18 03:53:57 +00:00
..
display.cpp Bugfix for trace bug#: 2984991 2010-04-11 01:25:06 +00:00
display.h Bugfix for trace bug#: 2984991 2010-04-11 01:25:06 +00:00
gui.cpp - added loads of debug potential. We can now output most objects as a string for logging purposes. 2010-05-18 03:53:57 +00:00
gui.h added hotkey of ? as a way to toggle on/off the debug UI display 2010-05-15 19:51:58 +00:00
selection.cpp bugfix for scripted scenarios and placing unit model not showing 2010-03-24 21:26:17 +00:00