MegaGlest/source
Mark Vejvoda 060a9d3fe6 - disallow air units to morph back to land if unwalkable objects or water terrain are below 2010-10-30 04:49:49 +00:00
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configurator - cleaned up a whole pile of compiler warnings 2010-10-21 07:20:17 +00:00
g3d_viewer - cleaned up a whole pile of compiler warnings 2010-10-21 07:20:17 +00:00
glest_game - disallow air units to morph back to land if unwalkable objects or water terrain are below 2010-10-30 04:49:49 +00:00
glest_map_editor - more compiler warning cleanup 2010-10-21 16:36:26 +00:00
masterserver - replaced version check on masterserver with built in php function for proper functionality 2010-10-24 21:15:09 +00:00
shared_lib - added new attribute for tileset objects named "height". Air units will try to fly above the height of units and objects now (up to a max of terrain height + 15) 2010-10-30 04:05:48 +00:00