MegaGlest/source/glest_game/game
Mark Vejvoda 05c35aa9f4 - a little cleanup for command replay 2012-03-20 05:23:32 +00:00
..
chat_manager.cpp - disable newline in chat mode 2012-03-19 05:51:35 +00:00
chat_manager.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
commander.cpp - added the ability to record all game command to a replay file. To test saving / loading games from a replay file, add this to glestuser.ini: 2012-03-20 04:53:26 +00:00
commander.h - added the ability to record all game command to a replay file. To test saving / loading games from a replay file, add this to glestuser.ini: 2012-03-20 04:53:26 +00:00
console.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
console.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
game.cpp - a little cleanup for command replay 2012-03-20 05:23:32 +00:00
game.h - a little cleanup for command replay 2012-03-20 05:23:32 +00:00
game_camera.cpp - restore timeflow and gamecamera on load game 2012-03-12 23:40:54 +00:00
game_camera.h - restore timeflow and gamecamera on load game 2012-03-12 23:40:54 +00:00
game_constants.h - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua 2012-03-17 08:20:17 +00:00
game_settings.h - initial loading logic for loading of saved games. 2012-03-12 23:08:22 +00:00
script_manager.cpp - added new lua method so users can create units without spacing rules: 2012-02-21 21:56:20 +00:00
script_manager.h - added new lua method so users can create units without spacing rules: 2012-02-21 21:56:20 +00:00
stats.cpp - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
stats.h - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00