MegaGlest/source/glest_game/facilities
Mark Vejvoda 1ac9aa6d3f - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
- added automation abilities for automated testing with automated saved games
2012-03-17 08:20:17 +00:00
..
auto_test.cpp - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua 2012-03-17 08:20:17 +00:00
auto_test.h - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua 2012-03-17 08:20:17 +00:00
components.cpp a bit more load menu progress ( does not load yet ) 2012-03-16 01:10:32 +00:00
components.h a bit more load menu progress ( does not load yet ) 2012-03-16 01:10:32 +00:00
game_util.cpp - initial code to try out network based scenarios (not yet implemented for masterserver) 2011-12-26 06:29:14 +00:00
game_util.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
logger.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
logger.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
pos_iterator.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
pos_iterator.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00