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main_menu.cpp
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- added new commandline options to tell the game where to look for data, ini's and where to write logs
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2010-12-09 20:41:11 +00:00 |
main_menu.h
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resource multiplier only for cpu players.
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2010-11-11 01:24:48 +00:00 |
menu_background.cpp
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- added new commandline options to tell the game where to look for data, ini's and where to write logs
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2010-12-09 20:41:11 +00:00 |
menu_background.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
menu_state_about.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_about.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_connected_game.cpp
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new tileset fernland
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2010-12-01 21:18:29 +00:00 |
menu_state_connected_game.h
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switched resourcemultiplier to int (using the index now) and added some debug output for testing.
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2010-11-25 22:45:08 +00:00 |
menu_state_custom_game.cpp
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- added new commandline options to tell the game where to look for data, ini's and where to write logs
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2010-12-09 20:41:11 +00:00 |
menu_state_custom_game.h
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resource multiplier only for cpu players.
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2010-11-11 01:24:48 +00:00 |
menu_state_graphic_info.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_graphic_info.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_join_game.cpp
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- added new commandline options to tell the game where to look for data, ini's and where to write logs
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2010-12-09 20:41:11 +00:00 |
menu_state_join_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_masterserver.cpp
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- updated thread handling slightly in menus to make things more stable
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2010-12-05 01:52:38 +00:00 |
menu_state_masterserver.h
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- thread synch bugfix in Internet Lobby Menu (thanks tomreyn for the stack trace)
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2010-10-30 17:31:57 +00:00 |
menu_state_new_game.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_new_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_options.cpp
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- added new commandline options to tell the game where to look for data, ini's and where to write logs
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2010-12-09 20:41:11 +00:00 |
menu_state_options.h
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external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this )
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2010-10-11 00:53:25 +00:00 |
menu_state_root.cpp
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- updated main menu version # to show compile date / time
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2010-12-02 01:04:06 +00:00 |
menu_state_root.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_scenario.cpp
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switched resourcemultiplier to int (using the index now) and added some debug output for testing.
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2010-11-25 22:45:08 +00:00 |
menu_state_scenario.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |