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main_menu.cpp
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- added map preview on custom game menu
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2010-09-12 05:05:08 +00:00 |
main_menu.h
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- added map preview on custom game menu
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2010-09-12 05:05:08 +00:00 |
menu_background.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
menu_state_about.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_about.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_connected_game.cpp
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- bugfix (again) for playername index bug
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2010-10-08 22:53:18 +00:00 |
menu_state_connected_game.h
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switch for map preview in ingame options
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2010-09-26 21:34:00 +00:00 |
menu_state_custom_game.cpp
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- bugfix to reset team to 1 when toggling OFF observers and we previously had an observer selected
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2010-10-15 00:12:17 +00:00 |
menu_state_custom_game.h
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- when toggling observers, we now retain original faction selection
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2010-10-14 23:22:09 +00:00 |
menu_state_graphic_info.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_graphic_info.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_join_game.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_join_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_masterserver.cpp
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- commented out printf
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2010-10-14 19:53:34 +00:00 |
menu_state_masterserver.h
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Similar to announcements a version info is implemented now. We can put there an info string which will tell the user that his version is outdated and he should update or whatever.
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2010-10-13 19:16:04 +00:00 |
menu_state_new_game.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_new_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_options.cpp
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external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this )
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2010-10-11 00:53:25 +00:00 |
menu_state_options.h
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external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this )
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2010-10-11 00:53:25 +00:00 |
menu_state_root.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_root.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_scenario.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_scenario.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |